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by Keith Woolner
A second and distinct use of park factors is to project what a player's raw production would have been in a neutral park (or a particular park, say guessing what Dante Bichette would hit in Fenway). In general this involves looking at the components of a player's production (i.e. how many of his hits were home runs, doubles, singles, how often he struck out, etc.) and looking at a park's particular effect on that kind of production. When considering a player moving between parks, the park effects come into play twice -- once in converting a player's actual stats to a neutral park as a baseline, then converting into the new park. This kind of analysis is considerably more difficult than the "value" use of park factors, and is done more rarely.
The most common form of park factors are computed by dividing the home total of some stat of interest by the road total (assuming equal numbers of games played at home and away). E.g. If Red Sox home games saw 847 runs scored (between both teams), while Red Sox road games saw 770 runs scored, the the Park Factor for Runs in Fenway would be 847/770 = 1.10 (usually written without the decimal point as 110). This means that 10% more runs were scored during games at Fenway than with the same teams (the Red Sox and their opponents) away from Fenway. Park factors can be computed thusly for any stat (HR, SO, etc.), but the Park Factor for runs is the most common.
When adjusting a player's statistics, the Park Factor is usually halved, reflecting the fact that only half of the average player's games are played at home, while the rest are in the other league parks (usually assumed to be league average when all road games are aggregated). E.g. If a player had a raw RC/27 of 7.40 and played in a hitter's park with a PF of 108, the actual park factor used would be 104 (half of the 8% inflation in the hitter's park), and the adjusted RC/27 would be 7.40 / 1.04 = 7.12. Similarly a pitcher in the same park who's ERA was 3.80 would see an improvement in his adjusted ERA of 3.65 ( = 3.80 / 1.04). Park Factors for pitchers' parks are < 1 (or less than 100 when omitting the decimal), and serve to boost hitter's numbers while penalizing pitcher's numbers.
There are more advanced forms of park factors, which adjust for the differences in batting and pitcher factors, computing road park factors that normalize for the fact that treating the road as league average is not completely precise, and more. A particularly thorough explanation can be found in the glossary on Total Baseball's web site.
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Copyright 1997-2001 by Keith Woolner. All included authors retain the copyrights to their original works.